VFX Artist

paulteall

High Voltage Software
Published
June 6, 2018
Category
Art  
Job Type

Description

High Voltage Software has been the leading independent game development studio in the Midwest for over 23 years. Our tenure in the games industry has rewarded us with an impeccable pedigree of over 90 shipped titles. Our company is a dedicated team focused on delivering the best products in our industry. At High Voltage Software, we give our team members the opportunity to have an impact on our games as well as provide opportunities for personal and professional growth. Ambition and creativity are not just encouraged, they're expected.

On the surface of it, the VFX Artist seems like a wizard. All of the elements are at your command: earth, air, fire, and water. You create spectacular visions of havoc and beauty with your skills, but, like that really junky Heart Ring in Captain Planet, sometimes you bring peace and love with your flitting and flying effects.
You make visual emotions, moving exclamation points (sometimes, literally) – and make certain that games don’t fall prey to being boring, tepid affairs. Help us really push the envelope of the latest technology – come apply at High Voltage Software!

Responsibilities & Duties:
•Work closely with Production, Art, and Development to define creative vision and feasibility
•Create real-time effects for current and next-gen games
•Ability to work both independently and with other team members within deadline situations
•Ability to create VFX in different styles ranging from cartoon to hyper-realistic
•Review and research games similar to your project
•Gather reference material
•Gather reference material

Qualifications:
•Ability to work well within a team environment
•Must display a good balance of artistic and technical skills
•Experience and understanding of the following:
     - Color theory
     - Timing/animation
     - Modeling
     - Texturing and UVing
     - Shader and material creation
     - Physics (large scale and chemical)
•Bachelor’s degree from a four-year college or university; or one to three years related experience or training; or equivalent combination of education and experience

Preference to Applicants With:
•Strong experience with UE4
•Familiarity with FumeFX and other similar fluid simulation software
•Mathematical aptitude
•Understanding of lighting
•Previous game VFX, Shipped-title, or Film industry experience
•Scripting/technical experience
•Experience making destructible meshes and associated effects
•Experience using an in game particle editor, such as the unreal particle editor
•Working knowledge of 2D art tools, such as Adobe Photoshop
•Working knowledge of 3D art tools, preferably Max

All positions are located at our office in New Orleans, LA or Hoffman Estates, IL.

High Voltage Software is an Equal Opportunity Employer and does not discriminate on the basis of race, color, religion, sex, age, national origin, disability, veteran status, sexual orientation or any other classification protected by Federal, State or local law.

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