Unreal Software Developer – Vancouver


Scanline VFX
July 8, 2020
Job Type
How to Apply
APPLICATION Please only apply once. We keep your application details on file for both current and future job opportunities. If you are applying to more than one position, use the same email address on all applications. Only re-apply if your details have recently changed.


Unreal Software Developer - Vancouver

Scanline VFX is a leading visual effects company with studios in Vancouver, Montreal, Los Angeles, London, Seoul, Munich, and Stuttgart.
Join our award-winning studio set among Vancouver's cultural and entertainment district and be challenged to do the best work of your career alongside some of the best talent from around the world.


Working with the real-time team, the Unreal Software Developer  is responsible for developing content for film, VR, and virtual production. They support on-set virtual production in Unreal to create immerse real-time experiences for film production.


    • Creates content for immersive experiences for real-time applications and virtual film production
    • Creates tools using C++, Blueprints, and Python Explore technologies in Virtual Production such as motion trackers, LED screens and robotics
    • Debugs shaders and optimizes workflows to achieve real-time performance
    • Develops workflows to seamlessly transfer content from DCC software to Unreal
    • Uses particle systems to create stunning FX
    • Helps the art team optimize assets for Unreal
    • Leverages current technology research and development trends to innovate and advance Scanline’s technologies
    • Designs, implements, and releases state-of-the-art components and applications for mission-critical, high performance, and globally distributed systems
    • Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
    • Writes technical briefs and user documentation
    • Partners with Software Development leadership to identify and schedule tasks


    • Bachelor's Degree or equivalent experience
    • Minimum five (5) years of Unreal experience building, debugging, and supporting complex setups in Unreal
    • Minimum five (5) years of experience in scripted tools development
    • Creative ability and artistic talent, demonstrated by previous work
    • Exceptional technical skills, the ability to learn new software quickly, and a keenness to stay on the leading edge
    • Strong willingness to grow, learn new methods and share knowledge with others
    • Ability to work and solve technical issues independently
    • Ability to take direction positively, work well within a team and thrives under the pressure of tight deadlines
    • Excellent communication skills and an open mind
    • Team player able to work in a collaborative and fast-paced environment


    • Unreal (required)
    • Python (required)
    • C++ (required)
    • 3ds Max (a plus)
    • Maya (a plus)
    • Houdini (a plus)
We offer extended medical, disability and dental insurance.

Related Jobs

Animation Lead   Boston, MA new
August 13, 2020
3D Character Art Lead   Boston, MA new
August 13, 2020
2D Artist - UI   Boston, MA
August 7, 2020