Unreal Engine 4 – Technical Artist

mavericksvfx

Mavericks VFX
Published
July 3, 2020
Location
Category
Art  
Job Type
How to Apply
Please apply by clicking on Job Link directly

Description

Unreal Engine 4 - Technical Artist

DESCRIPTION:

Mavericks is looking for a Technical Artist  with a focus in Unreal Engine 4 (UE4) and other significant experience with game engines. You will be collaborating with our technology team in developing new tools and methodologies to deliver top quality productions using UE4.

RESPONSIBILITIES:

Support integration of assets by artists;
Create materials, visual effects and shaders;

Work with vfx crew and establish a collaborative pipeline/workflow where assets can be shared
Source and implement solutions to technical problems;
Work on real-time performance optimizations;
Develop tools, blueprints and scripts to optimize the production pipeline;

Collaborate with the Technology team to define requirements for various production tools;
Help define, manage and document workflows for real-time animation productions;
Participate in establishing the optimum pipeline for real-time animation productions.

REQUIRED QUALIFICATIONS:

Minimum of 2 years professional experience with Unreal Engine 4;

Experience and excellent knowledge in editing materials, lights and creating special effects in UE4;
Ability to think creatively and solve technical problems;

Demonstrate logical thinking when solving problems;
Excellent communication skills, both technically and creatively;

Prior experience with vfx on-set experience is an asset

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