Texture Artist


Brown Bag Films
March 13, 2018
Dublin, Ireland
Job Type
How to Apply
via website


The position of Texture Artist requires someone with several years of experience in a similar role working on broadcast or film projects.

Successful applicants will have excellent communication skills, attention to detail, the ability to work collaboratively with multiple tasks in a fast paced production and have an excellent technical understanding of Maya’s modelling tools.


Key Areas of responsibilities:

  • Work with Project's Lead Texture Artist/TD on production assets.
  • Create Photo real and stylised texture maps
  • Create Efficient/optimal UV layout for texture painting.
  • Liaise with lead Artist for the departments technical requirements.


Person Specification/Requirements:

  • Must have at least 3 years’ experience working as a Texture Artist in either broadcast or feature film work.
  • Must have an excellent working knowledge of Maya, 3DS Max and or rendering software
  • A full working knowledge of Photoshop, or similar paint package, is vital. Knowledge of Body Paint, Deep Paint or other 3D paint packages is preferable.
  • Strong experience in both photoreal and painterly styles.
  • Strong visual skills - a good eye for detail, scale, composition, colour and form.
  • Task Driven, self-motivated, and proactive
  • Must be open to direction.
  • Experience with shotgun (or asset tracking systems) is considered a big plus but not essential.

Contract type: Fixed Contract

Please include  your reel with your application

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