Technical Artist

serenityforge

Serenity Forge
Published
May 29, 2021
Category
Art  
Job Type
How to Apply
Send a resume, cover letter, and (if applicable) portfolio link to jobs@serenityforge.com

Description

We are looking for a Technical Artist to create effects, shaders, and other technical art for an upcoming 3d game project. This position can be remote.

Responsibilities:

  • Proactively communicate with members of the team to improve the quality of visual effects
  • Coordinate with engineers to integrate tech art into the game's functionality
  • Create shaders, effects, and procedural tools to facilitate various unique visual styles
  • Develop spec appropriate and optimized work
  • Perform R&D for any new technology needed for solving various technical challenges

Qualifications:

  • Knowledge of both aesthetic and technical aspects of game art
  • Experience in technical art on a team project
  • Understanding of 3D asset workflows and optimization
  • Experience with node graphs, VFX graphs, and particle systems
  • Experience in Unity and C#
  • Ability to effectively communicate ideas and needs

Bonuses:

  • Additional 3D art experiences such as modeling, rigging, and lighting
  • Additional programming experiences that would facilitate production and integration of technical art and related tools
  • Experience in shader programming (HLSL or GLSL)
  • Experience in Unreal and C++
  • Experience with procedural art tools like Houdini
  • Passion for games and the video game industry
  • Shipped a commercially developed game

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