Sr. Systems Designer

joinsdi

Skydance Interactive

Description

Skydance Interactive is seeking a skilled and enthusiastic Sr. Systems Designer to work on our unannounced VR title. Our ideal candidate is a self-motivated team player that is passionate about working in VR. You will be responsible for iterating and implementing game design systems while working in a close knit team of designers, artist and programmers.

Skills we look for:

  • Experience designing and scripting enemy AI and complex combat systems including melee
  • Ability to work hand-in-hand with level designers to intricately interweave mechanics and layout
  • Create and maintain easy to follow design documentation
  • Prototype and showcase gameplay systems and features to enhance gameplay experiences
  • Coordinate with all disciplines to implement the best use of systems during the gameplay
  • Collaborate with designers, engineers, artists and animation to implement and tune all gameplay systems
  • Build and tune mechanics and systems to provide tools to play the game in various, compelling ways.
  • Experience with scripting in visual languages
  • Strong analytical and formal thinking, able to break problems down in their key variables and identify the relations between them
  • Experience with game engines and tools, such as Unity or Unreal
  • VR experience or passionate about working in a VR studio
  • College degree or equivalent professional work/experience.
  • Avid gamer
  • 5+ years experience in the games industry
  • Minimum of 2 professional titles shipped (AAA a gue plus) with at least 1 title shipped as a Systems Designer or similar title

 

Pluses:

  • Experience with UE4 behavior tree is a plus.
  • Experience with UE4 blueprint
  • Experience with object-oriented programming, and/or javascript

 

Please link portfolio, if available

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