Senior System Designer (Living World)


Deep Silver Volition
April 25, 2019
Job Type
How to Apply


Volition is searching for a Senior Designer to join our System Design team, to be responsible for Living World design on an ambitious and exciting open world game. The successful candidate will have a proven track record designing various game systems such as AI behavior, progression, combat, vehicles, weapons, player control, and difficulty balancing for AAA open world games.


Work on cross-discipline teams to design and develop gameplay systems for the product. Specific responsibilities may include AI behavior, progression, combat, player control, weapons, and/or other systems. For each area of responsibility, the Senior Systems Designer is expected to do the following:

  • Understand how the system fits within the strategic overview of the product design
  • Ensure that the player experience fulfills the vision of the game
  • Drive the quality, planning, scripting, pacing, implementation, and polish of the system
  • Provide input on milestone work assignments, estimates, and dependencies for related goals and tasks
  • Ensure deliverables meet expectations for completeness, quality, balance, vision, and player emotion
  • Ensure that relevant team members understand high-level goals for the system as well as low-level specifications, dependencies, and workflows
  • Evangelize for the needs of the player. Work with user experience researchers to define goals for player testing and data gathering
  • Drive an on-going competitive analysis to assess the quality and scope of the player experience against that of the competition
  • May be tasked with other duties and responsibilities in support of the project design team


  • At least five years of professional industry experience with significant responsibilities in systems design. Proven track record with AAA console products
  • Positive, professional attitude. Disciplined and self-motivated with a strong work ethic
  • Ability to think creatively and analytically. An in-depth understanding of how gameplay works and how to create fun, meaningful experiences for the player
  • Excellent communication and organizational skills. Ability to multitask and be flexible about changing role requirements
  • Passion for games and ability to articulate that passion clearly and analytically. A broad knowledge base of console action and open world games
  • Experience in AI behavior design is a plus

Other Information:

Sample Work Required.

Please provide samples of your design work (e.g., videos or instructions for viewing content in shipped retail products; downloadable and playable levels). Any supplemental materials demonstrating skills relevant to this position are also encouraged.


To apply, please send your resume, cover letter, and sample work to with “Senior System Designer” in the subject line, or click on the link below.

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