Senior Concept Artist

sleblanc

Proletariat, Inc.
Published
September 22, 2021
Location
Category
Art  
Job Type

Description

We're currently looking for a Senior Concept Artist who can set a high bar of quality, consistency and creative vision with gorgeous concept art for Proletariat’s game projects. The ideal candidate is a talented digital illustrator who creates brilliant, iconic work in a variety of styles, can describe a visual idea with a few sketchy strokes (if necessary), can render concepts in exquisite production detail, is a skilled communicator and loves taking ownership on projects. Applicants should submit a resume and current portfolio of work. Qualified applicants may be expected to complete a small art test.

We are looking for this concept artist to be a generalist who can work comfortably in multiple areas: Environment, VFX, Character and Cosmetics/Props.

Responsibilities:

  • Collaborate with our Art Director, Game Designers, and Product Managers to shape ideas, visual style, and production-ready concept art
  • Create concept and key art that meets or exceeds the goals for design,  technical requirements, and visual direction
  • Absolutely reliable for the timely creation of 100% technically solid art
  • Produce high-quality pre-production concept work given minimal direction by team leads. May be considered for storyboard creation tasks if applicable.
  • Work with Project Management to maintain clear and consistent goals
  • Incorporate internal and user feedback to iterate on project visual direction
  • Ability to successfully manage and provide feedback to 3D production artists working with project concept art.
  • Motivates peers toward excellence.
  • Work in an organized manner.
  • May be considered to lead art workshops.

Requirements:

  • 7+ years of experience creating and delivering high quality concept art and illustration work for games.
  • Experience creating high quality concept art for a variety of game asset disciplines (characters, environments, hard surface v.organic, VFX etc.)
  • Understanding of traditional art principles including composition, design, shape language, and color theory.
  • In-depth knowledge of basic and advanced technology, terminology, and techniques of game art development, including an awareness of design and programming considerations.
  • Can be relied upon to quickly learn new processes and software as dictated by project needs.
  • Displays solid general skills in digital artmaking tools and software and has developed at least one area of focus or specialization.
  • Experience working in an iterative, agile environment.
  • Excited to improve visual skills, learn new techniques and applicable technology.
  • Self-directed, enthusiastic, positive, embraces critiques
  • Has working knowledge of the games industry and keeps up with innovative games and games that set high visual bars.
  • Understands the audience and appreciates games.

Bonus:

  • Non-game concept art experience
  • Experience creating work in 3D pipelines
  • Experience creating 2D work for game marketing
  • Ability to see the ‘‘big picture’’ of the project.
  • May effectively function in ‘‘firefighter’’ mode as needed by any project in the company

Related Jobs

Senior 3D Artist: Hard Surface   Boston, MA new
October 21, 2021
Senior Software Engineer- Graphics   2400 Commerce Avenue, Building 1100, Suite 300, Duluth, Georgia new
October 21, 2021
Senior Software Engineer   165 Ottley Drive NE Suite 100 Atlanta, GA 30324, Atlanta, Georgia new
October 21, 2021
Senior Growth Marketing Manager   Copenhagen NV, Denmark new
October 21, 2021
September 23, 2021