Senior Character Artist


Deep Silver Volition
July 13, 2018
Job Type
How to Apply
To apply, please send your resume, cover letter and work samples to with “Senior Character Artist” in the subject line.


The Senior Character Artist will work from concept art to model and texture visually striking, high-poly, characters for an exciting, new unannounced title.


• Sculpt high-resolution character models in Zbrush
• Create clean, efficient game topology, UV’s, and Textures
• Collaborate with multiple disciplines to ensure the best choices are made
• Maintain consistency through regular critique and mentorship
• Work with team leads/project managers to set milestones and maintain style guidelines


• At least five years of applicable industry experience
• Have a passion for games
• Ability to model characters in a range of styles
• Hard-surface modeling skills
• Strong understanding of human anatomy
• Traditional art skills a plus
• Experience with other game engines a plus
• Fluent knowledge of at least one major 3D package
• Fluent knowledge of Photoshop, or similar 2D program
• Knowledge of Substance Designer and Marvelous Designer a plus
• Strong understanding of a physically based workflow

Sample Work Required:

• Samples of 3D character work
• Samples of texture work, raw textures and examples of texture
• Samples of traditional skills, sketchbook, drawings, paintings, sculptures, etc.

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