Principal Level Designer

mboutin@proletariat.com

Proletariat, Inc.
Published
August 4, 2021
Location
Category
Design  
Job Type

Description

Proletariat is looking for a Principal Level Designer to work on exciting upcoming projects. This position will have an integral role in collaborating cross-functionally with all other disciplines within the company to create, innovate, and deliver unique and creative multiplayer experiences. You will potentially be asked to complete a design test.

Responsibilities:

  • Along with the Content Director, ensure consistent and high-quality content across the entire game.
  • Work with the Design Directors to plan and deliver design documentation in line with the broader vision and goals of the game.
  • Translate game concepts into specific playable levels, including layout, modeling, gameplay, event scripting, balance and tuning of levels.
  • Ensure that prototypes of assigned games are developed to meet specifications.
  • Define or work with assigned design teams to define the creative vision, technical specifications, fun factor and product content for assigned games.
  • Establish, maintain and enhance relationships with internal and external creative resources.
  • Communicate ideas cross-functionally to solicit feedback and ensure support during game
  • development.
  • Work closely with members of the production team to execute design objectives and to work through design revisions as needed.
  • Ensure iterative gameplay testing is conducted and the appropriate changes are made to achieve specified product goals.
  • Provide guidance and mentorship as an experienced and thoughtful game design expert committed to the growth and development of others.

Requirements:

  • 7+ years of experience of professional work experience required
  • 8+ years of professional games industry experience preferred
  • Previously shipped titles, particularly FPSs, ARPGs, MMOs, open-world, etc
  • Strong familiarity with best practices in game design, environmental storytelling, content delivery, and live games
  • Experience with documentation and production pipelines on medium to large teams.
  • Excellent communication skills, both written and verbal.
  • Strong empathy for your coworkers and players.

Related Jobs

Senior Gameplay Engineer   Los Angeles, CA new
September 14, 2021
Senior UX/UI Designer   Seattle, Washington
August 31, 2021
Senior/Intermediate 3D Artist   Toronto, Canada
August 30, 2021
Game Programmer   Las Vegas, Nevada
August 25, 2021
Mid/Senior Game Designer   Medford, MA
August 11, 2021