Gameplay Engineer


Zenimax Online Studios
June 14, 2019
Job Type


ZeniMax Online Studios is looking for a Gameplay Engineer supporting our current project - The Elder Scrolls Online. The incumbent would implement and maintain game systems across our client/server architecture.  This position will impact several aspects of the game (game systems, combat systems, resource management) and will work closely with designers and artists in order to provide a great user experience.


  • Design and architect new game systems
  • Refine systems throughout the development cycle of the project
  • Collaborate with designers, artists, and other engineers for feature development
  • Optimize code to improve CPU utilization and reduce memory footprint


  • 3+ years of software development experience
  • Proficient in C++
  • Solid architecture, system design, and analytical skills
  • Strong communication skills
  • Good understanding of 3D math
  • Ability to write clear, maintainable, portable code
  • Strong debugging skills

Desired Skills:

  • Experience developing for multiple platforms (Windows, OSX, PS4, XBox One)
  • Bachelor’s Degree in Computer Science or equivalent experience
  • Experience with network game client/server architecture
  • Experience with multi-threaded programming
  • MMO development experience

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