Game Design Contractor

FilamentGames

Filament Games
Published
December 22, 2018
Category
Design  
Job Type
How to Apply
Please apply using the link provided below

Description

Filament Games seeks a talented and bright Game Designer to contract onto development team for specific projects. The Game Designer takes the helm on specific learning game projects, serving as both Lead Designer and Client Advocate.

A Game Designer must be able to:

  • Draft and present game design documentation
  • Write and edit narrative content
  • Work with developers on data integration
  • During game production, Game Designers test new features, provide feedback, and work with clients to clarify their goals and expectations.

Responsibilities

  • Act as Lead Designer and Client Advocate on assigned projects
  • Test new features, provide feedback, and work with clients to clarify their goals and
  • expectations
  • Represent client goals and advocate for client perspective during internal meetings
  • Provide estimates to the production team
  • Create and build gameplay systems and scenarios for projects
  • Lead and participate in playtests and design reviews
  • Draft and present game design documentation, wireframes, storyboards and prototypes
  • Write and edit narrative content
  • Work with Developers on design problems, content creation, and data integration
  • Perform research and draft summary reports on research
  • Travel occasionally to observe in-classroom playtests
  • Respond to QA and design issues in development and real-time environments
  • Other design work as needed

Experience:

  • Bachelors or beyond in relevant field, or equivalent experience
  • A strong portfolio of design documentation that clearly explains mechanics for a game or games, ideally with a serious or educational purpose
  • A strong portfolio of game titles (not necessarily digital) with collaborative or sole responsibility for design and design documentation
  • Experience and passion for creating design-centric games, ideally serious or learning games
  • Knowledge of game balancing and pacing
  • Experience and skill in communication and collaborative problem solving

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