Software Engineer


Zapdot Inc
October 23, 2018
Job Type
How to Apply
Please send a resume (and a link to an online portfolio, if available) to A cover letter is optional, but if you include one, please tell us a little bit about your experiences and interests and how those will contribute to our studio.


Zapdot is currently accepting applications for an Engineering position at our studio.

Our work spans both the education and entertainment sectors, where we’ve helped clients at every stage of development, from concepts for brand new technologies to post-launch LiveOps.

Given the fluid nature of our work, we look for individuals whose skillsets and interests are multifaceted and multidisciplinary. Your assignments will be determined by a mixture of your interests, the challenges you’re looking to take on, and the needs of our projects.

Your role will include a variety of the following responsibilities:

  • Implementing gameplay systems
  • Implementing responsive UI for multi-platform projects
  • Creating advanced animation systems
  • Tool development to aid in asset implementation, general development, quality assurance
  • Writing high-quality, performant code.

Qualified applicants should demonstrate excellent communication skills, both written and verbal, as well as a strong attention to detail. We are particularly focused on bringing on individuals with multiple years of experience in a production environment as well as an advanced understanding of modern game engines, particularly Unity.

Zapdot is always on the lookout to add diverse, passionate individuals to the team. We cultivate an environment that supports career growth with challenges and responsibilities to match everyone’s interests. Deadlines are scheduled in a way that prioritize the team’s physical and mental wellbeing. There are some great perks too -- including a generous time-off policy and an annual hardware/software stipend.

This is a full-time paid position with benefits.

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