We're currently looking for a Senior Concept Artist who can set a high bar of quality, consistency and creative vision with gorgeous concept art for Proletariat’s game projects. The ideal candidate is a talented digital illustrator who creates brilliant, iconic work in a variety of styles, can describe a visual idea with a few sketchy strokes (if necessary), can render concepts in exquisite production detail, is a skilled communicator and loves taking ownership on projects. Applicants should submit a resume and current portfolio of work. Qualified applicants may be expected to complete a small art test.
Collaborate with our Art Director, Game Designers, and Product Managers to shape ideas, visual style, and production-ready concept art
Create concept and key art that meets or exceeds the goals for design, technical requirements, and visual direction
Work with Project Management to maintain clear and consistent goals
Incorporate internal and user feedback to iterate on project visual direction
Ability to successfully manage and provide feedback to 3D production artists working with project concept art.
Work in an organized manner.
5+ years of experience creating and delivering high quality concept art and illustration work for games
Experience creating high quality concept art for a variety of game asset disciplines (characters, environments, hard surface v.organic, FX etc.)
Understanding of traditional art principles including composition, design, shape language, and color theory
Experience working in an iterative, agile environment
Excited to improve visual skills, learn new techniques and applicable technology.
Self-directed, receptive to critique and feedback
Enjoys playing a wide variety of games.
Non-game concept art experience
Experience creating work in 3D pipelines
Experience creating 2D work for game marketing