3D Animator


Zapdot Inc
November 9, 2020
Job Type
How to Apply
To apply, please send your resume and portfolio to hello@zapdot.com.


Zapdot is currently accepting applications for an mid-to-senior-level Animator role.

Your responsibilities would include:

  • Creating and skinning face/body rigs for characters, creatures, and objects to be used in mobile, console and desktop titles.
  • Ability to create and maintain cohesive animation styles across your work.
  • Strong understanding of anatomy, body mechanics, physical motion, and weight.
  • Implementing your animations with Unity’s animation pipeline.

Qualified applicants should demonstrate excellent communication skills, both written and verbal, as well as a strong attention to detail. Submission materials must include an overview of a rig you created, as well as a demo reel of your recent work.

Zapdot recognizes that a diverse team provides a strong foundation to building experiences for a worldwide audience. Women, BIPOC, and LGBTQ+ people are encouraged to apply.

We cultivate an environment that supports career growth with challenges and responsibilities to match everyone’s interests. Deadlines are scheduled in a way that prioritize the team’s physical and mental well-being.

The entire team is currently remote during the pandemic but we intend to return back to an office in the Boston-area when the safety of our team can be assured. Full-time remote is a possibility.

This is a contract-to-hire position. Salary is $50,000 - $60,000/year.

Benefits include:

  • Health Insurance (Medical, Dental, and Vision)
  • Paid Time Off (team averages 4-5wks/year)
  • 401k (with matching)
  • Short Term and Long Term Disability
  • Life Insurance
  • Stipends to cover game purchases and professional development
  • Membership to the IGDA

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