Senior Artist


Giant Enemy Crab
November 10, 2017
Job Type
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We’re looking for a full-time Senior Artist to work on our upcoming session-based multiplayer FPS Due Process.

Due Process is an adversarial SWAT shooter that delivers on planning and coordination. Each round, two teams of five confront each other in an attack/defend mission on a procedurally-generated level. Before action, each team draws out a plan of attack or defense using SWAT equipment such as breaching charges, flashbangs, ballistic shields, and night vision goggles.

Your primary responsibilities will include:

  • Provide guidance during creative discussions with art team.
  • Partner with producer and team lead to ensure schedules and plans meet business needs.
  • Ensure character art supports gameplay and performance.


  • University or equivalent art-related degree (or equivalent experience).
  • Comprehensive knowledge of 3D content creation software, especially 3ds Max, Maya, and Photoshop Experience.
  • Portfolio or demo reel that demonstrates exceptional modeling skill in both character and environmental art.
  • Portfolio or demo reel that demonstrates command of traditional techniques (figure drawing, painting).
  • Must be local or willing to relocate to Seattle.


  • Proven experience working in a low poly pixel art style.
  • Experience/Interest in crafting Sci-Fi/Cyberpunk worlds.
  • Expert understanding of 3ds Max and Maya.
  • Experience using Unity 5 or past versions of Unity3d.
  • Understanding of Animation and Rigging.


  • Competitive Salary Pay

Application Materials:

  • Resume
  • Portfolio

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