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UI Engineer for Armature Studio in Austin, TX

Full-time at Armature Studio (Anywhere)

The UI Engineer works closely with the UI Artist and Lead Designer to build a game interface that runs smoothly, is consistent with the vision of the game, and that will engage the player. You have a love of gaming and an innate understanding of what provides a great user interface experience. This is a full time, in-office position. Relocation assistance available within the US.

If interested in applying for this position, please submit resume to: hr@armature.com

Responsibilities:

• Design and implement gameplay features within an established framework, including server functionality as appropriate
• Design and implement modifications, reorganizations, extensions, and optimizations to existing code base
• Implement and augment tools to expose features to content creators
• Work closely with designers and artists to implement their ideas, providing technical, creative, and scheduling feedback; expand and adapt designs to meet project goals
• Provide time estimates to leads and management; keep co-workers informed about progress of programming deliverables as well as non-programming prerequisites for feature implementation

Qualifications:

• Minimum of 3 years of AAA game industry experience working as a software engineer, preferably specializing in UI.
• Close collaboration with artists and designers as well, helping to influence the technical direction of projects and address game systems needs
• Strong 3D math skills
• Proficient in C/C++
• Basic understanding of PhotoShop and Illustrator
• Experience with Flash and Scaleform a plus
• Experience with scripting languages and component based game engines such as Unity
• Familiarity with content creation in Flash and ActionScript 3
• Ability to adhere to the prevalent coding style and practices, including source control standards.
• Understanding of procedural and object-oriented programming paradigms.
• Familiarity with component-based programming paradigms and with networking programming.
• Good instincts for game design and fun and innovative gameplay.
• Able to work independently and efficiently as required.
• Ability to multitask several time intensive tasks at once.
• Strong communication skills, both written and verbal
• Strong time management and process documentation skills
• Candidates must have a US work permit or citizenship


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