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7
applicants
3D Programmer
at Ubisoft in Montreal
Ubisoft, producer, editor and distributor of video games, interactive software, and multimedia applications situated in a loft in the heart of Mile-End, Montreal, offers a stimulating work environment where creativity, friendliness and leading edge technology are how what we pride ourselves in. You will benefit from a competitive salary and a range of social advantages, packaged with the strong possibility of advancement, as well as profit from a learning environment allowing you to get hands on experience with the latest innovations of your field.
Responsibilities:
-Prototyping
-Produce clean, well-documented code that pushes the machine to its limit and rivals reality
-Assume technical direction of 3D rendering on next-gen consoles.
-Research cutting-edge rendering techniques.
Qualifications and Technical Competencies:
-Motivated, with a passion for video games
-Strong problem solving and communication skills
-Ability to work under pressure and meet tight deadlines
-Bachelor’s degree in Computer Science, Computer Engineering, Math or demonstrated applicable equivalent experience
-6+ years of programming experience(Strong knowledge of C++)
-3+ years in 3D rendering algorithms (Strong 3D math skills)
-Experience on PS3 and/or XBOX360
-Direct X and/or OpenGL
-Console development experience
-At least one major game title published as principal 3D programmer
-Fluent in English
Assets:
-Experience with fluid physics and modeling
-Unreal development experience
-Design patterns
-STL
-Boost
-Test-driven development experience
-UML
-French
Responsibilities:
-Prototyping
-Produce clean, well-documented code that pushes the machine to its limit and rivals reality
-Assume technical direction of 3D rendering on next-gen consoles.
-Research cutting-edge rendering techniques.
Qualifications and Technical Competencies:
-Motivated, with a passion for video games
-Strong problem solving and communication skills
-Ability to work under pressure and meet tight deadlines
-Bachelor’s degree in Computer Science, Computer Engineering, Math or demonstrated applicable equivalent experience
-6+ years of programming experience(Strong knowledge of C++)
-3+ years in 3D rendering algorithms (Strong 3D math skills)
-Experience on PS3 and/or XBOX360
-Direct X and/or OpenGL
-Console development experience
-At least one major game title published as principal 3D programmer
-Fluent in English
Assets:
-Experience with fluid physics and modeling
-Unreal development experience
-Design patterns
-STL
-Boost
-Test-driven development experience
-UML
-French
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Published on 08-21-2009
Viewed: 355 times
Viewed: 355 times
