Game Jobs – Giant Enemy Crab

Giant Enemy Crab is a growing indie startup in Seattle, and they’re working on a tactical SWAT-style shooter called Due Process. They’re looking to fill a couple of key positions on the team, so this could be your chance to get in early with an exciting new team working on a buzzy new title. Technical Producer “We’re looking for a full-time … Read More

Get the Name Right

I tweeted about this recently, but I figured it was a topic that was maybe worth explaining in more than 140 characters. If you’re applying to a studio, get the name right. If they spell it “TEAMBattlesquad”, don’t say, “I’d love to work at Team Battle Squad.” — GameJobHunter (@gamejobhunter) January 22, 2016 I’ve talked in the past about how … Read More

Game Job Grapevine – 06.11.15

We missed putting out a post last week, but we’re back at it again this week! Here’s a collection of various job leads that we’ve found from various sources over the past week or so. Hopefully something catches your eye – as always, good luck with your hunt! Big Viking Games is looking for an Associate Producer Adult Swim is … Read More

Game Job Grapevine 05.27.15

It’s that time. We’re taking our weekly (usually) look around the various corners of the web to see if we can unearth any new tips or leads that might help you find a new job. As always, good luck on the job hunt! Major updates to Austin studio list! We added a few “other organizations”, cost of living info, removed … Read More

Game Job Grapevine – 05.06.15

It’s time for another Game Job Grapevine, where we share various tips, leads, tweets or stories that will hopefully give you an idea about a potential new job. The list is by no means comprehensive, but it includes various interesting things that have recently caught our attention. First off, sad to hear about Spark Unlimited ceasing game development operations. Good … Read More

Game Job Grapevine – 04.13.15

Here’s a few recent things that we’ve either updated on our site or caught whiff of from around the web. Take a look, and see if any of these might give you a lead on a new job! Head count for Storm8 was updated to the 201-500 range on our San Francisco list. They also have over 20 open positions … Read More

Game Job Grapevine – 03.19.15

As we mentioned last week, we’re playing with this new post format where we share potential leads from wherever we might hear about them. Hopefully it gives you some ideas! As always, good luck on your job hunt. New studio added to our Vancouver list – IGG Canada (and they’re hiring) Updated headcount info for Boss Key Productions on our … Read More

Game Job Grapevine – 03/10/15

Our goal at GameJobHunter is to help people find jobs. We strive to be a resource that’s useful for everyone that’s looking for a job in games. We have a lot of companies that post ads directly with us (which we really appreciate!), but there are a LOT more open jobs out there at any given moment. We hope our … Read More

The Game Industry is Small – No, Seriously

We had a game dev Meetup in New Orleans recently, and I was chatting with a developer who just recently moved to the city. He had worked for Nickelodeon, and he mentioned that he had worked on Neopets. I had met the Neopets founders at GDC many years ago, and we ended up bumping into each other at several parties … Read More

Zynga and EA Layoffs – Next Steps

It was a tough week for some employees of two major development houses. Zynga let go over 300 employees, and the EA studio in Salt Lake City also let go or relocated several dozen people. Layoffs suck (speaking from experience) – it feels like a punch in the gut, and the minutes, hours and days immediately after you get the … Read More