Get the Name Right

I tweeted about this recently, but I figured it was a topic that was maybe worth explaining in more than 140 characters. If you’re applying to a studio, get the name right. If they spell it “TEAMBattlesquad”, don’t say, “I’d love to work at Team Battle Squad.” — GameJobHunter (@gamejobhunter) January 22, 2016 I’ve talked in the past about how … Read More

How Are You Getting Better?

This is the time of year that people spend time considering how they’re going to improve themselves. Goals are set, resolutions are made. That’s what got me thinking about this post, but it isn’t something that should only be considered around the impending new year. If you’re in the process of hunting for a job, it’s helpful to ask yourself … Read More

inXile Opening Second Studio in New Orleans

inXile Entertainment just announced that they will be opening an additional studio in New Orleans. CEO Brian Fargo and President Matthew Findley were on hand to make the announcement at the space that they will soon be calling home. During the announcement, the pair said that the decision happened very quickly, and was based largely on the package that the … Read More

Game Job Grapevine – 06.11.15

We missed putting out a post last week, but we’re back at it again this week! Here’s a collection of various job leads that we’ve found from various sources over the past week or so. Hopefully something catches your eye – as always, good luck with your hunt! Big Viking Games is looking for an Associate Producer Adult Swim is … Read More

Game Job Grapevine 05.27.15

It’s that time. We’re taking our weekly (usually) look around the various corners of the web to see if we can unearth any new tips or leads that might help you find a new job. As always, good luck on the job hunt! Major updates to Austin studio list! We added a few “other organizations”, cost of living info, removed … Read More

Game Job Grapevine – 05.13.15

Hey, everyone! It’s time to take another peek around the game job hunting landscape to see if we can find some new opportunities to share with you. We try to do this weekly, and we check a variety of sources to try and find information that we can pass on to you. Here’s some things we’ve seen recently: We added … Read More

Game Job Grapevine – 05.06.15

It’s time for another Game Job Grapevine, where we share various tips, leads, tweets or stories that will hopefully give you an idea about a potential new job. The list is by no means comprehensive, but it includes various interesting things that have recently caught our attention. First off, sad to hear about Spark Unlimited ceasing game development operations. Good … Read More

Game Job Grapevine – 04.13.15

Here’s a few recent things that we’ve either updated on our site or caught whiff of from around the web. Take a look, and see if any of these might give you a lead on a new job! Head count for Storm8 was updated to the 201-500 range on our San Francisco list. They also have over 20 open positions … Read More

Game Job Grapevine – 03.19.15

As we mentioned last week, we’re playing with this new post format where we share potential leads from wherever we might hear about them. Hopefully it gives you some ideas! As always, good luck on your job hunt. New studio added to our Vancouver list – IGG Canada (and they’re hiring) Updated headcount info for Boss Key Productions on our … Read More

Game Job Grapevine – 03/10/15

Our goal at GameJobHunter is to help people find jobs. We strive to be a resource that’s useful for everyone that’s looking for a job in games. We have a lot of companies that post ads directly with us (which we really appreciate!), but there are a LOT more open jobs out there at any given moment. We hope our … Read More