Posted on May 27th, 2009 by hailpza
Harmonix posted their first ad today, so I wanted to welcome them to the site. The creators of Rock Band need no introduction – hell, even my wife (the quintessential non-gamer) is starting to play bass on medium. I exchanged e-mails with their recruiter, Kevin Fanning, today, and he says they should have more jobs [...]
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Posted on May 21st, 2009 by hailpza
I’m a little late with this one – NCsoft has actually had ads going up since last week. It looks like they’re hiring for just about every disicipline, at every level, at every studio! They’ve got ads for positions at all of their studios – Carbine, Paragon, NCsoft Austin, ArenaNet and NCsoft Corporate. That covers [...]
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Posted on May 15th, 2009 by hailpza
I’ve been meaning to do this for a while, but I finally got around to adding a Links area to the blog. I’ve broken it into 2 sections, and I plan on continually adding to it. The first section is for “Friends of GJH” – these are companies or people that we’ve got a close [...]
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Posted on May 11th, 2009 by hailpza
This is a sobering article from Gamasutra – they estimate that around 6300 North American video game developers have been laid off and are on the hunt for a new job. The past year has seen big developers shedding jobs and studios shutting their doors, despite the continual drum beat from just about everyone that [...]
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Posted on May 7th, 2009 by hailpza
I put together a list of upcoming video game conferences last month, and it looks like I left one off the list. The Independent Game Conference East is actually starting today and lasts 2 days. It looks like they’ve got a nice list of speakers and sessions set up, from leading names in the indie [...]
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Posted on May 1st, 2009 by hailpza
About a week ago, I saw someone tweet about a new game from a studio called Giant Sparrow. The title of the game is “The Unfinished Swan.” Check out the video: The tech demo looks incredible, so I immediately fired off an e-mail to them. As it turns out, they’re hiring, and they just posted [...]
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