Game Jobs – Giant Enemy Crab

Due Process from Giant Enemy Crab

Giant Enemy Crab is a growing indie startup in Seattle, and they’re working on a tactical SWAT-style shooter called Due Process. They’re looking to fill a couple of key positions on the team, so this could be your chance to get in early with an exciting new team working on a buzzy new title.

Technical Producer

“We’re looking for a full-time Producer to work on our upcoming multiplayer FPS called Due Process. It’s a tactical shooter that heavily focuses on teamwork and coordination. Teams are spawned on procedurally generated levels and are then given time to draw out a plan of attack or defense using SWAT inspired equipment such as breaching charges, flash bang grenades, riot shields, and night vision goggles.”

Multiplayer Cloud Services Administrator/Engineer

  • Your primary responsibilities will include:
  • Analyzing and implementing potential server systems and maintaining their stability during beta and release.
  • Implementing a solution for distribution of small, procedurally-generated maps.
  • Implementing or creating team-based matchmaking system.

See the full posts here:

Giant Enemy Crab Openings